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	<title>Comments on: FUNK Encoding and Decoding</title>
	<link>http://lsl.funkencode.com/2007/02/28/funk-encoding-and-decoding/</link>
	<description>The Linden Scripting Language Implementation of FUNK</description>
	<pubDate>Tue, 06 Jan 2009 09:40:46 +0000</pubDate>
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		<title>By: FUNK In Second Life :: Including Components of FUNK</title>
		<link>http://lsl.funkencode.com/2007/02/28/funk-encoding-and-decoding/#comment-3</link>
		<author>FUNK In Second Life :: Including Components of FUNK</author>
		<pubDate>Fri, 02 Mar 2007 14:25:30 +0000</pubDate>
		<guid>http://lsl.funkencode.com/2007/02/28/funk-encoding-and-decoding/#comment-3</guid>
					<description>[...] is preferable as it is easier to maintain. However, for the examples, RAP scripts contain the FUNK Encoding scripts in line where appropriate to make it easier to see how things [...]</description>
		<content:encoded><![CDATA[<p>[&#8230;] is preferable as it is easier to maintain. However, for the examples, RAP scripts contain the FUNK Encoding scripts in line where appropriate to make it easier to see how things [&#8230;]</p>
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