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	<title>Comments on: How To RAP In Second Life</title>
	<link>http://lsl.funkencode.com/2007/03/01/how-to-rap-in-second-life/</link>
	<description>The Linden Scripting Language Implementation of FUNK</description>
	<pubDate>Tue, 07 Oct 2008 01:19:40 +0000</pubDate>
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		<title>By: FUNK In Second Life :: Including Components of FUNK</title>
		<link>http://lsl.funkencode.com/2007/03/01/how-to-rap-in-second-life/#comment-2</link>
		<author>FUNK In Second Life :: Including Components of FUNK</author>
		<pubDate>Fri, 02 Mar 2007 14:25:15 +0000</pubDate>
		<guid>http://lsl.funkencode.com/2007/03/01/how-to-rap-in-second-life/#comment-2</guid>
					<description>[...] via link_message. The latter is preferable as it is easier to maintain. However, for the examples, RAP scripts contain the FUNK Encoding scripts in line where appropriate to make it easier to see how things [...]</description>
		<content:encoded><![CDATA[<p>[&#8230;] via link_message. The latter is preferable as it is easier to maintain. However, for the examples, RAP scripts contain the FUNK Encoding scripts in line where appropriate to make it easier to see how things [&#8230;]</p>
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		<title>By: Croquet 2 Play &#187; The Demo Is Evolving</title>
		<link>http://lsl.funkencode.com/2007/03/01/how-to-rap-in-second-life/#comment-5</link>
		<author>Croquet 2 Play &#187; The Demo Is Evolving</author>
		<pubDate>Thu, 08 Mar 2007 22:42:59 +0000</pubDate>
		<guid>http://lsl.funkencode.com/2007/03/01/how-to-rap-in-second-life/#comment-5</guid>
					<description>[...] in Croquet, Second Life and Javascript(no 3D yet, but text and 2D renderings will work). The core Second Life RAP code is already available. Thanks for being patient [...]</description>
		<content:encoded><![CDATA[<p>[&#8230;] in Croquet, Second Life and Javascript(no 3D yet, but text and 2D renderings will work). The core Second Life RAP code is already available. Thanks for being patient [&#8230;]</p>
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