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	<title>FUNK In Second Life</title>
	<link>http://lsl.funkencode.com</link>
	<description>The Linden Scripting Language Implementation of FUNK</description>
	<lastBuildDate>Wed, 21 Mar 2007 03:15:23 +0000</lastBuildDate>
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	<item>
		<title>Can&#8217;t Get Enough Of Croquet</title>
		<description>A new RAP demo is available. </description>
		<link>http://lsl.funkencode.com/2007/03/20/cant-get-enough-of-croquet/</link>
			</item>
	<item>
		<title>Efficiency</title>
		<description>Over in the Second Life discussion forum, some good questions were raised about the efficiency of FUNK encoding. Registration is required. What, you don't have a Second Life account?!  Get one free and help support FUNK in Second Life. As a general rule, I will not be cross-posting but in ...</description>
		<link>http://lsl.funkencode.com/2007/03/06/efficiency/</link>
			</item>
	<item>
		<title>Croquet and Second Life Sittin In A Tree</title>
		<description>Here are videos of RAP/LSL interoperating with Croquet. </description>
		<link>http://lsl.funkencode.com/2007/03/02/croquet-and-second-life-sittin-in-a-tree/</link>
			</item>
	<item>
		<title>Including Components of FUNK</title>
		<description>Because LSL has no generic "include", each bundle of capablility must be included in your scripts or accessed via link_message. The latter is preferable as it is easier to maintain. However, for the examples, RAP scripts contain the FUNK Encoding scripts in line where appropriate to make it easier to ...</description>
		<link>http://lsl.funkencode.com/2007/03/02/including-components-of-funk/</link>
			</item>
	<item>
		<title>Upcoming Changes to RAP</title>
		<description>

	list length fix
	FUNK encoding of receiver
	receiver treated as URI
	http support
	default scheme
	autogeneration of transmitters
 </description>
		<link>http://lsl.funkencode.com/2007/03/02/upcoming-changes/</link>
			</item>
	<item>
		<title>How To RAP In Second Life</title>
		<description>

	Extract the three lsl scripts from this RAP zip file. I'll be providing these in a nice in-world package soon.
	Create two objects one to send messages the other to receive messages.
	In the sending object, create a script for the contents of RAPKernel.lsl.
	In the sending object, create one or more scripts ...</description>
		<link>http://lsl.funkencode.com/2007/03/01/how-to-rap-in-second-life/</link>
			</item>
	<item>
		<title>FUNK Encoding and Decoding</title>
		<description>This  FUNK Encoding and Decoding zip file contains scripts that implement the FUNK Encoding specifications for LSL. In addition to their use in FUNK,  in LSL these scripts are also good for passing parameters, untyped variables, lists containing lists and associative arrays. </description>
		<link>http://lsl.funkencode.com/2007/02/28/funk-encoding-and-decoding/</link>
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